It was differnt as i wouldnt be skiinning a character, i would just be adding bones and liking them to the right body part, and i did get alot of problems with linking object, mainly when more than one object was linked to another. But over all i think it came out pritty cool!
Thursday, 17 May 2012
Ill chase you....!
It was differnt as i wouldnt be skiinning a character, i would just be adding bones and liking them to the right body part, and i did get alot of problems with linking object, mainly when more than one object was linked to another. But over all i think it came out pritty cool!
Unwrap UVW and render Textures
Since the last Farnham project, i really wanted to experment with the bike I made with uvw unwrapping it and texturing it.
As i made this quite a while ago, ive come to learn that my previous skills in creating objects has gotten alot better since this bike, it was so hard to unwrap, and even when i came to draw my own textures on it, i just wanst good enough to create my own art to put on the bike and make it look good. So i decided to play with mental rays and differnt type of metal trendering textures to see what i could create.
Subscribe to:
Comments (Atom)






