Thursday, 17 May 2012

Ill chase you....!



A few posts ago i created a robot for my WAR theme, i liked the guy but his legs didnt really make scense. It had no realitic way of walking, so for this little brief i set out to re do his legs and give him a walk cycle.

It was differnt as i wouldnt be skiinning a character, i would just be adding bones and liking them to the right body part, and i did get alot of problems with linking object, mainly when more than one object was linked to another. But over all i think it came out pritty cool!

Unwrap UVW and render Textures




Since the last Farnham project, i really wanted to experment with the bike I made with uvw unwrapping it and texturing it.

As i made this quite a while ago, ive come to learn that my previous skills in creating objects has gotten alot better since this bike, it was so hard to unwrap, and even when i came to draw my own textures on it, i just wanst good enough to create my own art to put on the bike and make it look good. So i decided to play with mental rays and differnt type of metal trendering textures to see what i could create.

Wednesday, 25 April 2012

UV Mapping

This session was to deeply look into uv mapping and editing seams. The video I looked at was http://www.facebook.com/l.php?u=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DBLA23ZYSK04&h=oAQGMkAQB, a mapping of a frog.

The idea was to follow the tutorial and copy the tools on the same frog, instead I used these tools on my own creature for my other project. The tutorial was awsom and gave me alot of tips on editing seams, pelting, and stiching. Key skills in uving.

One thing i didnt like about the end of this tutorial was that he never stiched the end uv together, here i decided to connect as much as possible to make as less noticable seams as possible.


Wednesday, 21 March 2012




Sooooo this actuly took a freaking long time, not sure if it was meant to take 6 hours ish but it did!!! The hardest part was under the arms, i created the head as one part, body, legs, and arms as one, and the hands as another. Weirdly enough the symmetry kept weirding out and splitting the tail. But it was fun!

Thursday, 16 February 2012


The idea to this piece was to make a war machine. The kinda of thing you could take into the battle and just own all! A tank maybe? From here i would like to take a few renders and paint over them in photoshop to create a scene.





A few robot sketches to get the mind lowing of all things war and robot like! From here i am going to use 3ds max to create my war character.
WAR SHOULD HAVE REALLY COOL ROBOTS THAT FIGHT!!!! Thats what im feeling any way...

Monday, 13 February 2012

No too much change from my last piece, but I wanted to keep the piece simple with colours, i like the pose and the colours, and the reason for the small eye is that people often say i look Chinese! Fits quite nice!
My fav colours are blue and orange so i thought I'd use them.
A few different sketches of my face, seeing what views and expresions i could use.

Wednesday, 8 February 2012






Just a few Myspace/ vane pictures to get the flow of my face going!

Monday, 6 February 2012

This mood board was made more for a 2D piece. One idea that ive had since the start of the brief was to do a cubism style piece just like the two here. One art style that really apeals to me though, is the one in the bottom right. I like the basic shades of colours used and the crisp lines given.
With this mood board i am looking for ideas on creating a 3D self portrait. I really liked idea of using foil, very differnt. And i am looking to create somthing abstract and weird.